Main Deck (60 cards)
x2
$0.22
$0.21
x3
$0.78
x2
$0.17
x2
$0.12
x2
$0.14
x2
$0.70
x2
$1.39
$0.44
x2
$0.12
x2
$0.23
x2
$0.13
x2
$0.22
x2
$0.10
x4
$0.31
x2
$0.13
x2
$0.20
x2
$0.16
x2
$0.27
x2
$0.31
x4
$0.20
$0.15
x3
$0.16
x7
$0.15
x4
$0.20
Pokémon
(17)
Trainer
(32)
Trainer
(32)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
6 attacks
6
33.3% of attacks
2 Energy
8 attacks
8
44.4% of attacks
3 Energy
4 attacks
4
22.2% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
daredfox
4 Psychic Energy seems excessive for having just 1 Sableye and access to Mirage Gate. Swapping 2 for Luminous still allows you to use Mirage Gate while also adding flexibility. You could also just cut 1 or 2 psychic energy. Also you don't have a good way to put tools in your discard pile to power the Rotom line's attacks, except for Rotom's VSTAR power. Using cards like Technical Machines that are discarded after your turn would be helpful, as well as cards that discard Tools for damage.
Kinda mid
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