Main Deck (60 cards)
x3
$0.29
$0.15
$3.47
x3
$0.12
x3
$0.30
x3
$91.95
x4
$0.26
x4
$0.16
x4
$0.12
x2
$0.21
x2
$0.38
x2
$10.49
x4
$2.59
x3
$14.49
x2
$0.14
x4
$0.16
$61.50
x3
$8.59
x3
$3.05
x4
$2.29
x4
$0.08
Pokémon
(14)
Trainer
(38)
Trainer
(38)
Energy
(8)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
16 attacks
16
76.2% of attacks
2 Energy
1 attack
4.8% of attacks
3 Energy
4 attacks
4
19.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
MAc Ack Dimis
Tried this on PTCGO. The setup takes too long. It's basically now a Three-Hit KO. Marshadow > Weavile > Any Pokémon. By that time, the defending pokémon would have retreated.
Well really the combo doesn't work at all, because Marshadow's attack isn't "if the defending Pokémon is knocked out by this attack, take one more prize card" it's "if the defending Pokémon is knocked out during your next turn". In addition, going Marshadow > Weavile > other Pokémon doesn't work, because the bonus prize card only works for the next turn, and that turn would be spent using Weavile's attack, so by next turn when the "other Pokémon" attacked, the bonus prize effect from Marshadow's attack would have worn off, as it only lasts for one turn, and this would be two turns later. I'm so sorry the combo doesn't work, it would be so cool if it did, it looks cool! I hope the first half of this comment didn't sound harsh, it wasn't supposed to be.
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