Relicanth's Recovery | Expanded Magnezone

CountyGibbon798 CountyGibbon798 Expanded 999 views Oct 03, 2024
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Deck Primer

I was challenged to make an expanded deck using Magnezone ex as fast as possible, so this is it. Probably need some refinements still, so comment them please!

Anyways, Magnezone ex is a fun card because it has a very high HP total of 330, and when combined with something like Hero's Cape, It can become VERY difficult to KO, let alone in one hit. In order to further frustrate your opponents, there are ards like Cheryl, Max Potion, Rough Seas, and Acerola to

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I was challenged to make an expanded deck using Magnezone ex as fast as possible, so this is it. Probably need some refinements still, so comment them please!

Anyways, Magnezone ex is a fun card because it has a very high HP total of 330, and when combined with something like Hero's Cape, It can become VERY difficult to KO, let alone in one hit. In order to further frustrate your opponents, there are ards like Cheryl, Max Potion, Rough Seas, and Acerola to heal your UFO. To make things even better, Relicanth lets Magnezone ex use attacks from its previous evolution, Magneton. That card allows you to recover 2 items from the discard pile, which is crazy strong. Even cards that can't normally be recovered like tools and supporters can be worked around by gettng cards like Eco Arm + Adventure Bag or VS Seeker. 

To set it up quickly, I have the Bunnelby + TM Evolution combo, where you can get up to 2 stage 2's on the first turn of the game. 

The Team Plasma Magnezone isn't required for this deck, but its ability to let you play 2 supporters per turn is very helpful and slots in pretty well. Since Max Potion and Cheryl require you to discard energy to heal, you can use Powerglass as a free method of recovery if you're willing to spend a turn not atatcking. Otherwise, this deck has Night Stretcher to both recover Pokemon and Energy cards.

This deck will require a good sense of foresight and appropriate resource management to use effectively, since you will be bound to the 2  items cards you recover evey turn. However, if you're in a good position to attack, both of Magnezone ex's attacks can work well in the right circumstances. Have fun!

Card Types

Trainer 36
Pokémon 16
Energy 8

Energy Types

Lightning 14
Metal 3
Colorless 2
Fighting 2
Psychic 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 11 attacks
11
42.3% of attacks
2 Energy 11 attacks
11
42.3% of attacks
3 Energy 4 attacks
4
15.4% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

CountyGibbon798 avatar

Despite making this with the intent of speed over quality, I'm pretty proud of how this turned out. Let me know what you think of it!

Battle Compressor avatar

Yes it's forgivable considering that you made this on a crazy time crunch, but...

 

1 Iono, 1 Dedenne, in a no compressor deck?

Bro how u switchin out bunnelby? ... Guzma?

 

Those are just some obvious suggestions I'm sure there are more possible changes but you did say this was challenged to you. Under the assumption that you could care less abt the deck I'll hold on the suggestions. 

 

 

CountyGibbon798 avatar

Battle Compressor Yup, I definitely overlooked those key components of a deck. As you said, I don't really care about the deck as a whole, but I think the concept is... tangible enough for me to try and improve it. Even then, the criticisms can help me when building more Expanded decks in the future, because I know that I have a lot to work on. 

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