Main Deck (60 cards)
$0.21
$5.87
$8.05
x2
$0.88
$0.41
$8.54
x2
$1.25
$13.03
x4
$0.07
x2
$0.17
x4
$0.05
x2
$0.85
x2
$0.28
x2
$0.22
x4
$0.24
$0.30
x2
$0.23
x4
$0.19
$0.87
x2
$0.23
x3
$0.16
x3
$0.31
x3
$0.17
x4
$0.22
$0.24
x6
$0.12
Pokémon
(22)
Trainer
(32)
Energy
(6)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
13 attacks
13
48.1% of attacks
2 Energy
7 attacks
7
25.9% of attacks
3 Energy
3 attacks
3
11.1% of attacks
4 Energy
1 attack
3.7% of attacks
5 Energy
3 attacks
3
11.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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Probability of drawing at least
of
in your opening hand
Lechonk
I think you can cut the Tera Zard ex, unfortunately it's ability only works if you play it from your hand, and you can't put energy onto it with magma basin since it's technically a dark Pokémon, meaning you would need two turns of energy attachment to power it up. I'd just swap it for a consistency boosting trainer, it's up to you. Great deck, though, I've been waiting to see how people would build reuniclus and I definitely would not have thought of this on my own.
AlphaNova that's a good point, thanks for the feedback. I was considering putting a fire off armarouge in for that reason, maybe I'll add it. As much as I want to use both nidos as well, I don't think they fit well in this deck, definitely not at 2 of each.
I think the Armarogue would be good here, since it also allows you to put extra energy on other attackers, such as Inceneroar if your opponent doesn't bench enough Pokémon. It could also give you more flexibility, since Magma Basin only attaches to the bench. This way you can get energy onto Pokémon with Basin without needing a free retreat Pokémon or a switch card.
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