Main Deck (60 cards)
x3
$0.19
x3
$4.45
$0.86
$3.11
$0.25
x4
$0.04
x2
$0.11
x3
$0.78
$0.37
x4
$0.28
x3
$0.17
$0.38
$0.30
$0.32
$0.13
$0.31
$0.25
x3
$0.30
x2
$0.21
$0.20
$0.17
$0.10
x3
$0.34
x2
$1.44
x2
$0.21
$0.16
x12
$33.36
Pokémon
(19)
Trainer
(29)
Trainer
(29)
Trainer
(29)
Energy
(12)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
11 attacks
11
36.7% of attacks
2 Energy
4 attacks
4
13.3% of attacks
3 Energy
13 attacks
13
43.3% of attacks
4 Energy
2 attacks
2
6.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Lostzoneboi77
Hey hey!
I've also been labbing with this guy. Initially built a deck in TCGLive based on Accelerator Flash using Dream Gate Gengar
Found this deck and decided to give it a go.
During the few games I tried I felt that there were just a ton of issues getting to the cards I actually wanted and that the Zamazenta and Registeel ultimately didn't do much to make it worth it. I also felt that if I wasn't crashing the Revavroom, I wasn't doing anything in the game.
So I made a few small tweaks and settled on this brew here: https://pokemoncard.io/deck/crash-wasn-t-an-ideal-movie-and-that-won-best-picture-97876
In it, I added a Rescue Board, Prime Catcher, and a Mew to let me tech into Acceleration Flash if I needed to. I switched the draw engine to Bibarel so I wouldn't have competing Varoom evos. And I added more Super Rods to get the energy cycling more.
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