Roaring Moon (ex) Deck

kxiras kxiras Expanded 57,421 views Nov 03, 2023 Updated Nov 03, 2023
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Deck Primer

ROARING MOON EX DECK

This is my personal build. The goal of this deck is to discard and put energies onto Paradox Rift's premiere Roaring Moon ex card as quickly as possible for quick and devastating KO's on your opponent. Start off with discarding as much Dark Energies as possible to stock your discard pile up, leaving a few to attach for turn or utilize Radiant Greninja. Earthen Vessel or Ultra Ball is great for achieving this, or Squawkabilly ex in a pinch. Use Moltres V's Direflame Wings ability

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ROARING MOON EX DECK

This is my personal build. The goal of this deck is to discard and put energies onto Paradox Rift's premiere Roaring Moon ex card as quickly as possible for quick and devastating KO's on your opponent. Start off with discarding as much Dark Energies as possible to stock your discard pile up, leaving a few to attach for turn or utilize Radiant Greninja. Earthen Vessel or Ultra Ball is great for achieving this, or Squawkabilly ex in a pinch. Use Moltres V's Direflame Wings ability in combination with Energy Switches to peddle energy from your discard pile and onto your Roaring Moons, alongside Dark Patch. Mew ex and Brute Bonnet are used as last resorts towards tricky matchups (as well as Mew's draw power, but be cautious about weakness).

This is an early build. I will edit this alongside my own testing, and I'm open to listen to recommendations.

 

EDIT: Updated for Paradox Rift's release

Card Types

Trainer 39
Pokémon 11
Energy 10

Energy Types

Darkness 7
Water 2
Colorless 1
Psychic 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 1 attack
6.7% of attacks
3 Energy 14 attacks
14
93.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

NoGoodNames avatar

How's it do in the Mew match-up? Jk, this will have mo issues. Something that bothers me a bit is Moon's pre-gouging health, especially with the capsule. I'm new to actually playing, downloaded Live the other day, and for some reason decided that Dialga is fun. It struggles with higher numbers, at least at first, but I run a count of Serena so KOing a Moltres with the VStar is less of an issue.

Marco_Ne avatar

personally I would run a 4th pokestop, because you are going to want to have stadiums in play to discard with roaring moons second attack. Also, arven could help find the energy capsules and other items. If you want to make this faster, you could add some trekking shoes, taking out some switch carts (4 seems excessive)

Dawgs-on-top avatar

When i play Roaring Moon i use 4 sada, and without pal pad in this deck you might runout of sada, they can be crucial i the late game.

Dawgs-on-top avatar

And what Marco_Ne  said about having 4 pokestops, it is a very good idea

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