Main Deck (60 cards)
x3
$0.20
$0.32
x4
$0.10
x2
$0.07
x4
$0.20
$0.10
x2
$0.09
x2
$0.35
x2
$0.18
x3
$0.23
x3
$0.18
x2
$0.12
x4
$0.03
x3
$0.18
x3
$0.39
$0.39
x4
$0.12
$0.12
x2
$0.22
x2
$0.31
x2
$0.31
x2
$0.27
x4
$0.20
x3
$0.29
Pokémon
(19)
Trainer
(26)
Trainer
(26)
Energy
(15)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
7 attacks
7
25.9% of attacks
2 Energy
10 attacks
10
37.0% of attacks
3 Energy
10 attacks
10
37.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Adamantite
Maybe remove 2-3 stage 1s and remove wattrel and kilowatrell and put rare candies instead
yea you're right.the wattrels were only good because they had no retreat cost. THey are not really needed though are they.
this can easily be countered by duraludon vmax
you sure are right
What is the idea behind Reversal Energy?
Well I guess that if the time is right, that means that it only takes one turn to power slacking which could be really good.
I mean, you can't always rely on archeops.
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