Main Deck (60 cards)
x2
$0.20
x2
$0.39
$0.24
$0.32
$0.58
x4
$0.14
x4
$1.00
x3
$0.23
$0.23
$0.13
x4
$0.22
x2
$0.31
x2
$0.19
x4
$0.22
x4
$0.22
x3
$0.21
$0.29
x2
$0.16
x2
$0.32
x3
$0.14
x3
$0.26
x5
$0.14
x5
$0.12
Pokémon
(15)
Trainer
(35)
Trainer
(35)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
6 attacks
6
31.6% of attacks
2 Energy
10 attacks
10
52.6% of attacks
3 Energy
3 attacks
3
15.8% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
carrot_cake
I've been looking at this same idea and your deck has the same problem I've run into. There is no secondary attacker. Goodra VStar seems like the best fit since it also takes Water & Steel energy. It'll be rotating in due time though. The deck does need Manaphy & Jarachi except they take up bench space and then you're unable to heal as much damage per turn. Without them though Swablu's will get sniped. The Goodra VStar would also take up space reducing the healing per turn though. Luminous Energy also seems like a good addition for this deck to me, Temple of Sinnoh isn't played that much so it's not a big threat. Being a newer card, I didn't consider rigid band. I think that is a good addition. I'd probably drop an Ultra ball for another Arven so I could get those rigid bands or energy search more consistently.
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