Spank & Heal Gardevoir

Walker Anatom Walker Anatom Expanded 2,706 views May 14, 2023 Updated May 14, 2023
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Deck Primer

Dissect your opponent using a tool box of supporters in this Gardevoir ex deck build. Three copies of rare candy are played with the goal of getting a Gallade (ASR 62) and Gardevoir ex in play ASAP (ideally turn 2). Use Gallade's Buddy Catch ability to search out your supporter of choice and use Pal Pad to recycle supporters as needed, since the deck plays only one copy of each. Ideally you don't need to play Lumineon V, but the fish is included as an early game option to grab a supporter when Gallade

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Dissect your opponent using a tool box of supporters in this Gardevoir ex deck build. Three copies of rare candy are played with the goal of getting a Gallade (ASR 62) and Gardevoir ex in play ASAP (ideally turn 2). Use Gallade's Buddy Catch ability to search out your supporter of choice and use Pal Pad to recycle supporters as needed, since the deck plays only one copy of each. Ideally you don't need to play Lumineon V, but the fish is included as an early game option to grab a supporter when Gallade is not yet up and running.

Most of the supporters are pervasive in standard format decks and require no explanation. The two possible exceptions are Cheryl and Agatha. Cheryl is most useful against decks that struggle to or simply can't OHKO Gardevoir ex and Lost Box decks that try to soften up Garde for a later Sableye KO. In my experience, Cheryl is the least used supporter in this deck (which also means it's probably the most cuttable supporter), but can be a huge difference maker. At first glance, Agatha may seem like one of the weakest supporters in the Pokemon TCG - and, in a vacuum, it might be - but in this deck, Agatha is the unsung hero and card that I find useful in way more games than initially expected. In this deck your attackers essentially always have damage that can be moved and moving 30 damage from your active Pokemon to the opponent's  can actually translate to a 90 damage boost. Agatha allows lil' ol' one prize Gardevoir (CRE 61) to knock out 330 HP Pokemon, even when all energy is attached via Psychic Embrace ("Baby" Gardevoir has 140 HP, meaning normally 6 psychic energy can be accelerated, deducting 120 HP and allowing for an attack dealing 240 damage. Say you're up against a 330 HP Duraludon VMax. Playing Agatha drops Duraludon to 300 HP and heals 30 HP off Gardevoir, such that 50 HP remains, allowing 2 more energy to be accelerated using Psychic Embrace. End result = Gardevoir has 8 attached energy, dealing 300 damage, knocking out Duralodon). The extra boost from Agatha can also come in handy if you want to knock out a 200-220 HP Pokémon V or ex with Gardevoir ex and, more generally, allows this deck to get away playing 11 psychic energy, rather than the typical 12.

My 61st card in this deck is Escape Rope. If you're feeling lucky, you can cut Manaphy and/or Lumineon V and/or a copy Battle VIP Pass. Given the limited bench space, I often play without both Manaphy and Lumineon V, but, when I do this, I add a 4th Rare Candy to evolve up to Gardevoir/Gallade ASAP, thereby removing the Radiant Greninja targets (Ralts/Kirlia) from play.

Card Types

Trainer 30
Pokémon 19
Energy 11

Energy Types

Psychic 16
Water 3

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 6 attacks
6
30.0% of attacks
2 Energy 5 attacks
5
25.0% of attacks
3 Energy 9 attacks
9
45.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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