Ninetales chip

Megabro67 Megabro67 Expanded 965 views Aug 03, 2024 Updated Aug 24, 2024
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Deck Primer

Ok. This deck has been updated to the Ninetales deck I kind of thought about, but didn't do before, so, this should be a bit more consistent.

Alolan Ninetales can't be affected by EX and GX, while the stadium stops ex and V. Ninetales break cand do decent damage to close out games, but the main plan is chipping away.

Might need hand disruption though since field blower exists.

Card Types

Trainer 34
Pokémon 14
Energy 12

Energy Types

Fire 8
Water 6

Energy Curve

Distribution of attack energy costs in your deck

0 Energy 3 attacks
3
17.6% of attacks
1 Energy 6 attacks
6
35.3% of attacks
2 Energy 3 attacks
3
17.6% of attacks
3 Energy 5 attacks
5
29.4% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Siegislash avatar

Good strategy, but I feel like you're trying to cram in too much stuff into one deck. Ninetailes Neutralization stall is one thing, gourgeist blizzard is another, and vileplume item lock is yet another. 

 

Try going with ninetails since I believe it hasn't been tried yet, and bring more mill/stall/control tech along with it I'm sure you can cook up smth 🍳

Megabro67 avatar

Should I add eri instead of pokemon catcher? The people who go to the expanded tournaments where I'm at use field blower/lost vacuum, so I'm not sure what kind of hand disruption to play.

Siegislash avatar

crushing hammer over pokemon catcher. Pokemon catcher is typically for trap stall and some various other uses. Energy disruption can severely damage some decks' stability as they don't have many energy recovery options.

Siegislash avatar

But for dealing with knock away items you probably want Miss Fortune Sisters (Lost Origin) over eri, since if they have it in their hand, they're probably gonna play it the moment they get it.

Siegislash avatar

But if you really want to make it nearly fully foolproof, you might have to go back to item lock vileplume, but at that point neutralization zone is really just a facet compared to the superior effects of item lock anyways.

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