Main Deck (60 cards)
$0.89
x2
$15.94
$18.30
$0.13
x2
$0.23
$14.28
x3
$13.67
x2
$14.08
$5.99
$0.25
$7.32
x3
$0.08
x4
$2.71
x2
$0.29
x2
$0.26
x4
$0.14
$0.31
x4
$0.23
x3
$0.72
x3
$0.47
x2
$0.32
x2
$0.21
x2
$0.14
x2
$7.34
$0.15
$0.19
x4
$0.63
x4
$0.41
Pokémon
(16)
Trainer
(36)
Trainer
(36)
Energy
(8)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
9 attacks
9
39.1% of attacks
2 Energy
11 attacks
11
47.8% of attacks
3 Energy
3 attacks
3
13.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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in your opening hand
CountyGibbon798
From first glance I didn't read your title nor your description and thought you hit your head within the last 7 hrs.
Mostly because your decks tend to be well planned in terms of the strategy. The only part where you fall short is the actual building of the deck which is honestly fine since it is still a game and a game is for fun.
As a good friend if I were you I would critique his deck anyways, but at it's current state, it isn't horrible, still better than 90-95% of the decks posted here.
Also I wanna see your take on the archetype.
Battle Compressor Yes, the actual execution of the decks I make are easily my greatest shortcoming in this TCG. It always feel like I'm missing something like two or three pieces for everything to click. Also the joke about me hitting my head genuinely made me laugh out loud.
As for how I would take it, I figured that since the six-prize wombo combo is theoretically possible to pull off on the first turn (albeit with some crazy RNG and inconsistencies), going balls-to-the-walls-all-or-nothing to get a win on the first turn win is probably the best option when it comes to how this can succeed. I wouldn't guarantee my iteration looking much better, if at all given how wacky this strategy is, but I'll see what I can do.
Once I make my version, I'll use it as a basis of how I cast judgement, assuming it goes well. I'll keep you posted!
Using Peonia to fix your prize cards with the dice and the Prism Jirachi is hilarious if you can pull it off, but it seems like a lot of required setup
This actually kind of brings up a question I had though, are effects like Town Map or other equivalent effects that allow you to choose which prize card you draw considered worthwhile? I can kind of imagine it potentially helping here, or really in any scenario involving Peonia, but I havent seen it used before
Monodoof Unfortunately, Town Map doesn't work in Greedy Dice Setups since it needs to be taken as a face-down prize card to work. I might make a sillier version of this deck focused on consistency, since this deck (and the one I actually made later one), are definitely more meme-y.
CountyGibbon798 Ohh gotcha, I missed that part. That's probably intentional phrasing that I should have noticed, huh.
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