Tempiral MagneVolt

RubyRuns RubyRuns Expanded 865 views Feb 28, 2024 Updated Mar 17, 2024
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Deck Primer

Magneton and temporal forces Vikavolt as a core. (There are a few proxies I'll list)

Vikavolt can be a nasty attacker that can hit real nice numbers, and can avoid a good amount of one shots with a cape, thus leads to favorable trades. The magnets provide heavy utility. Magnemite can build a vikavolt with energy from the discard, magneton can recycle important items, and magnezone is a low cost secondary attacker that can afford to come in only when it needs to. Tapukoko can paralyze after sacrificing

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Magneton and temporal forces Vikavolt as a core. (There are a few proxies I'll list)

Vikavolt can be a nasty attacker that can hit real nice numbers, and can avoid a good amount of one shots with a cape, thus leads to favorable trades. The magnets provide heavy utility. Magnemite can build a vikavolt with energy from the discard, magneton can recycle important items, and magnezone is a low cost secondary attacker that can afford to come in only when it needs to. Tapukoko can paralyze after sacrificing a magnet and relicanth can keep the magnets versatile without having to hold off on evolving.

The proxies are...

Relicanth, Grubbin, Charjabug, and Vikavolt are the temporal forces versions

The rainbow arezu is a hyper aroma from masquerade

Lana is lana's assistance from masquerade

The psychic energy (has been replaced with a rainbow arezu to proxy hyper aroma) is a free slot for the ace spec. A lot of the ace specs do a lot for the deck but it's hard to nail down which is best between cape, stamp, catcher, and belt. I'll put my thoughts on options below.

UPDATE: i believe the newly announced hyper aroma is the overall best option since it grabs all of your charjabug and is easily searchable off Arven. This doesn't completely discount the below ideas, but i believe it to be the best.

Cape is the most general option, making vikavolt trades very profitable since not a lot can one shot 260hp without extending pretty far and it turns magnezone into a very bulky utility box.

Belt lets vikavolt take more advantage of not being fully set up or following a full set up. Hitting for 360. Trading and attaching belt to a vikavolt with 2 charjabugs to hit for 330, both single prizers, very good.

Catcher can be recycled with magneton and lets you make the most out of your damage, brining in something that can be killed with whatever set up you have is great, doing it multiple times might be worth the trade.

Stamp is already crazy, but being able to bring in a magneton to recycle it, using it again, and bringing in tapu-koko to paralyze is even dumber. Doesn't directly synergize with vikavolt tho.

Card Types

Trainer 31
Pokémon 21
Energy 8

Energy Types

Lightning 15
Grass 4
Fighting 1
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 12 attacks
12
29.3% of attacks
2 Energy 10 attacks
10
24.4% of attacks
3 Energy 16 attacks
16
39.0% of attacks
4 Energy 3 attacks
3
7.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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