Main Deck (60 cards)
x2
$0.17
x2
$0.39
$0.12
$0.12
$0.12
$0.21
$0.16
$2.62
$0.85
x2
$0.19
$2.97
x2
$1.18
$0.13
$0.15
$0.26
$0.19
x2
$0.21
$0.12
$0.28
x3
$0.22
$0.25
x3
$0.23
$0.23
$0.19
x2
$0.15
x2
$0.29
x2
$0.39
$0.04
$0.26
$0.21
$0.23
$0.19
$0.11
x14
$0.10
$0.24
Pokémon
(18)
Trainer
(27)
Trainer
(27)
Energy
(15)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
9 attacks
9
34.6% of attacks
2 Energy
8 attacks
8
30.8% of attacks
3 Energy
8 attacks
8
30.8% of attacks
4 Energy
1 attack
3.8% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
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Probably start with more duplicates instead of one-offs. I'd do a 2/2 split of the Armarouge Ex and flare off. The Scorthing Armour version unfortunately isn't very impactful in a lot of games. Delphox V from Lost Origin provides a bench snipe to deal with single-prize decks. If you want to add any more variants, the Ceruledge with the fighting sword attack is a pretty good attacker with reversal energy (the swelling flash Luxray is a little better for reversal energies cause it hits water for weakness). Stick to the 70-60 Charcadets for basics so you can utilize Buddy Poffin when it comes out. Rigid band from 151 reduces damage by 30 and is a nice secondary option to use arven with. Iron bundle from Paradox Rift also uses a similar ability to Tornadus, without needing to use Ultra ball. Overall it looks like a great starting point and hope to see it improve further.
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