Theoretical infinite damage (not just a lot of damage actual infinite)

Squirtle38 Squirtle38 Unlimited 1,349 views Jan 08, 2025 Updated Jan 08, 2025
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Deck Primer

Here's how you theoretically can actually do infinite damage in the pokemon TCG. 

Step 1: you and your friend build this deck and play against each other (from now on all steps must be completed by both players)

Step 2: draw most of your deck (until you have about 5 cards left)

Step 3: put all the pokemon you have access to in play

Step 4: Use mime jr to copy conkeldur's dynamic punch, shuffling back mime jr with lysanders trump card each time it dies and vs. seeker to get back lysanders trump

...

Here's how you theoretically can actually do infinite damage in the pokemon TCG. 

Step 1: you and your friend build this deck and play against each other (from now on all steps must be completed by both players)

Step 2: draw most of your deck (until you have about 5 cards left)

Step 3: put all the pokemon you have access to in play

Step 4: Use mime jr to copy conkeldur's dynamic punch, shuffling back mime jr with lysanders trump card each time it dies and vs. seeker to get back lysanders trump card. Repeat until both players are at one prize card left.

Step 5: play gladion to swap with the last prize card(unless your last prize card is already gladion) you now have all the pieces for your combo in deck.

Step 6: put all your pokemon along with your town store in play, your survival brace attached to mime jr, and get comfey in the active with escape board attached.

Step 7: keep cycleing through your deck using lysanders trump card and vs seeker so you never deck out, while doing this use lost blender repeatedly until all of your energy (and town store if the opponent is the one with it in play) are in the lost zone.

Step 8: draw until all your remaining  resources are in your hand or discard pile except lost blender and one other card in deck. Use flower selecting to lost zone the lost blender. Your deck/discard/hand should now only be lysander and vs seeker.

here's where the fun starts!!

Step 9: retreat into the two mime jr and use one to attack the other with conkeldurs counter attack. Then the damaged one will loose its survival brace. On that players turn they will use lysandre to shuffle vs seeker and survival brace into there deck and immediately search out survival brace with town store. Then they heal mime jr with radiant tsereena. Then they attach the survival brace back on the fully healed mime and use counter for 20 more damage.

Step 10: repeat step 9 an infinite amount of times, doing 20 more damage each time so it approaches infinity!!

(if you see any flaws in the list that make it not possible to do infinite damage please comment)
(you could obviously optimate this list with damage modifiers and higher card counts to get to other damage faster but this is the simplest way)

Card Types

Energy 49
Trainer 7
Pokémon 4

Energy Types

Psychic 2
Fighting 1
Grass 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 2 attacks
2
40.0% of attacks
2 Energy 1 attack
1
20.0% of attacks
3 Energy 2 attacks
2
40.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Bazofia avatar

Well,It's look viable dude, I kinda want to build this now

Squirtle38 avatar

Bazofia awesome, if you do and find any problems lmk

Lewis chai avatar

counter doesn't work like that, it only adds the damage from last turn once and resets, it doesn't stack up

Evn avatar

Pidgeot v is better at preventing decking out

Squirtle38 avatar

Evn yes, pidgeot is more efficient for solely preventing deck out, however you need something that can infinitely recover survival brace so lysanders trump card is needed

Squirtle38 avatar

Lewis chai you are correct in that counter doesn't stack from every other turn, however in this scenario both players counters build off of eachother so they each do more. Ex: player A uses counter for 20, player B's conkeldurr has just taken 20 so they can counter for 40 then player A's conkeldurr has take 40 so player A can do 60...

Lewis chai avatar

Yes, you are correct but both conkeldurr can be knocked out in the process

Squirtle38 avatar

Lewis chai that is why survival brace is in the deck, read the explanation to see how to info-loop it

Lewis chai avatar

you are right , sry I wasted your time but you have 49 fire energies?

Squirtle38 avatar

Lewis chai correct, like I said in the explanation there are ways to optimize this but this is just to demonstrate the concept that infinite damage is possible in pokemon tcg

Lewis chai avatar

ok, thank you for your explanation 

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