Togiggleffa Final Draft

DvFnP DvFnP Expanded 849 views Oct 05, 2022
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Deck Primer

Squirtle's ability prevent him from taking damage whilst on the bench

Blastoise attaches 6 energies from the deck then ends the turn

Dive balls and Irida make this feat very possible. 

Diancie's ability makes it a great staller as OP cards like Boss's orders dont take effect.

Oricorio Gx's effect lets you draw 3 cards when one if your pokemon faints*. Excellent for when you're stalling with multiple Diancie.

Cramorant V turned out to be far more useful than id originally thought. Would never bother

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Squirtle's ability prevent him from taking damage whilst on the bench

Blastoise attaches 6 energies from the deck then ends the turn

Dive balls and Irida make this feat very possible. 

Diancie's ability makes it a great staller as OP cards like Boss's orders dont take effect.

Oricorio Gx's effect lets you draw 3 cards when one if your pokemon faints*. Excellent for when you're stalling with multiple Diancie.

Cramorant V turned out to be far more useful than id originally thought. Would never bother with the main attack but Beak Catch is worth its weight in gold.

Togiggleffa has been a labour. But with the addition of Blastoise to the game as of Pokemon Go its full blown GX attack is finally Viable.

So ideally you'd wanna put Diancie or Cramorant forward first, and then focus on getting Togiggleffa and Squirtle out using a combo of different Balls and Brigette. Always save Irida as she can grab Blastoise and the rare candy you'd need to evolve it as we're sans Wartortle.

Wonderous labrynth is a great staller but it can trip you up if you play it too soon as Cramorant and Diancie will both need and extra energy to attack so always bare this is mind. 

Boss's orders is important to hold back also as if Wydeer ends up in your prizes you'll need to make sure the active pokemon has less than 120hp before using the GX attack.

Now for the combo

We've got Diancie in the active, Blastoise has tanked Togigleffa up in 3 turns or less depending on how your energies have been going. Wyrdeer V is either on the field or in your hand depending how edgy you're feeling. Your opponent has forgotten/hasn't read Diancie's ability amd they've used Boss's orders to no avail. They frustratingly attack Diancie amd its your turn.

You put Togiggleffa Forward and play Wyrdeer. Maybe theres a switch in your hand. Who knows? It really doesn't matter with what happens next.

Activate Supreme Puff GX and watch as your opponents entire bench, including all attached tools, energies and pre evolutions are shuffled back into the deck

Its now also your turn again

If you have the switch play it to swap in wyrdeer other wise discard 2 Wonder energies from Togiggleffa as they will just discard if you attach them to Wyrdeer V once its ability kicks in. Transfer the 15 or so Fairy energies from Togiggleffa to Wyrdeer and, if your opponent has rage quit yet, BLAM! Gameover.

 

Im having a lot of fun with this deck atm. Would welcome any and all advice/critisisms in order to make it better. It can spit out the odd death hand

 

*so on the TCGO if your active pokemon is knocked out Oricorio GX can draw 3 cards, if you then active Supreme Puff GX and take another turn, Oricorio GX can use its ability again. Happy days! 

Card Types

Trainer 25
Energy 20
Pokémon 15

Energy Types

Water 6
Psychic 4
Colorless 3
Fairy 2

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 5 attacks
5
25.0% of attacks
2 Energy 5 attacks
5
25.0% of attacks
3 Energy 7 attacks
7
35.0% of attacks
4 Energy 3 attacks
3
15.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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