Main Deck (60 cards)
x4
$0.49
x3
$0.24
$1.75
$1.47
x4
$0.28
$6.49
x2
$0.21
$0.15
$1.65
x2
$1.43
x2
$0.22
x4
$0.29
$0.31
x3
$0.25
x3
$0.05
x4
$4.25
$0.33
$0.14
x3
$0.21
$1.46
$3.38
$0.24
$0.19
$0.24
$0.14
$0.27
x4
$0.11
x7
$0.12
Pokémon
(8)
Trainer
(41)
Trainer
(41)
Trainer
(41)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
4 attacks
4
33.3% of attacks
2 Energy
8 attacks
8
66.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Tangent
I'd suggest adding at least one Protection Cube (Flashfire) in case you can't set up properly, and need to get the para out quickly without the risk of recoil. Great idea though!
CountyGibbon798 Great idea with Protection Cube. I don't like it a ton, since Munkidori is how you take prizes, but it helps for the first turn. I'd have to add an Arven though to search it out more easily. It is also easily milled by PokeStop as tools are now no longer a subset of items. Field Blower also becomes more essential to discard the early copy so the damage can be used with Munkidori.
If you're not too keen on Arven, you can always use Adventure Bag (Lost Thunder) because it's an item card that grabs tools.
CountyGibbon798 thank you, I always forget about adventure bag. Arven does synergize nicely with VS Seeker though.
I've pulled some shenannigans and added a Tool Jammer in place of a Field Blower do deal with pesky tools like Ancient Booster Energy Capsule and whatever brain dead bozos bring Sparkling Cape or something. Enhanced hammer is also pretty important for dealing with the bs that is Mist Energy and Therapeutic Energy (but mostly mist), as well as potential disruption against other cards who knows. I'll probably have to run a Colress's Tenacity when that comes out to get PokeStop, or maybe add a Guzma & Hala, but Skyla should work fine.
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