Main Deck (60 cards)
x4
$1.37
x2
$0.20
x2
$5.84
x4
$21.19
x2
$0.44
x4
$122.91
x4
$0.26
x4
$1.90
x4
$0.21
x2
$0.26
x4
$18.88
x4
$0.06
x2
$16.59
x4
$1.56
x2
$55.55
x6
$4.22
x6
$11.70
Pokémon
(18)
Trainer
(30)
Energy
(12)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
4 attacks
4
14.3% of attacks
2 Energy
12 attacks
12
42.9% of attacks
3 Energy
8 attacks
8
28.6% of attacks
4 Energy
2 attacks
2
7.1% of attacks
5 Energy
2 attacks
2
7.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
shiny_dragapult
You're going to need to add cards like switch, escape rope, and switch cart in order to trigger your pokemons' abilities. However, even with four of each of those you don't have enough switches or bench space to use flower selecting and tachyon bits enough. I know this may not sound fun, but this deck will work a lot better for you remove the comfeys and mirage gates. Iron treads may not work either since its attacks have really demanding attack costs. Finally, since you're in expanded, I'd add inDouble Dragon Energy (Roaring Skies) since that lets you attack with Necrozma for one attackment. Of course, you can also ignore these suggestions entirely if you really want
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