United Wings / Mimikyu

Quetsacloatl Quetsacloatl Expanded 1,541 views Sep 09, 2023 Updated Sep 10, 2023
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After a couple of iterations, I found this to be consistent enough.

Start second is the better because you want to play support and attack as soon as possible.

Base strat is to discard as many united wings as possible while ditto handle the rest.

Keep track on enemy weakness cause we play Electric and Dark, if not just try to have always ditto in front.

Main condition is just be fast enough to avoid enemy setup bench or evolve pokemon (not rare to boss order/escape rope all the charmender against charizard

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After a couple of iterations, I found this to be consistent enough.

Start second is the better because you want to play support and attack as soon as possible.

Base strat is to discard as many united wings as possible while ditto handle the rest.

Keep track on enemy weakness cause we play Electric and Dark, if not just try to have always ditto in front.

Main condition is just be fast enough to avoid enemy setup bench or evolve pokemon (not rare to boss order/escape rope all the charmender against charizard ex deck) dealing 100+ damage first turn.

Remember that squawkabilly ex is worth 2 prizes so if you can't use it first turn just ignore that card to avoid being sniped.

Double Mimikyu is there as your second win condition against heavy V/EX decks, don't show it too soon if possible, when you go for this strategy keep track on opponents energy and switch/switch cart and use boss order/serena to bring unretreatable V/EX.

I decided to go for double Mimikyu to play around escape rope/ badluck on mimikyu in prizes / Giratira VStar and because heavy V/EX deck usually play one or two single prize pokemon that can manage to kill your mimikyu with boss order, in that case just retaliate with other pokemon and swap on mimikyu to stall.

The 4 radiant energy are dark energy on disguise that can be used as psych to let mimikyu deal some damage, this is important if going full stall is not favorable in cards drawing while opponent doesn't have any single prize pokemon left.

 

Lost box is an hard matchup especially with his sableye that stomp our bench, there is no really a way to play around it just try to be faster on your setup and opponent may be forced to play all his psych energy before drawing sabley, after that just stall with double mimikyu (if against LZ giratina).

Your maximum output damage is 240 with ditto and 12 united wings on discard pile, and another +30 with belt against V/EX, but usually if you are not able to consistently oneshot all opponent pokemon is more worth to go for twoshot saving a murkrow or two from discard pile to avoid not having enough pokemon if opponent manage to kill your 3 ditto.

Double turbo energy are for flamigo and wattrel but it's very rare you have to rely on them

Card Types

Trainer 30
Pokémon 18
Energy 12

Energy Types

Colorless 8
Darkness 4
Lightning 4
Psychic 2

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
56.5% of attacks
2 Energy 10 attacks
10
43.5% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

Comments

Tangent avatar

Jirachi (Paradox Rift) is a counter to Sableye. When paying attention to weakness, a Rescue Carrier or 2 is nice to get a Murkrow or Wattrel, or even just recover Ditto. Other than that, deck looks pretty solid!

 

JohtoSilver117 avatar

Planning on Updating this after Rotation? Love the work put into it and the details.

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