Main Deck (60 cards)
x2
$0.21
x2
$0.39
x2
$1.15
x2
$0.11
$0.24
x2
$3.16
$3.11
$4.25
x3
$0.76
x3
$0.78
x3
$0.26
x3
$0.22
$0.30
x3
$0.22
x2
$0.36
x3
$0.24
$0.30
x2
$0.17
x3
$0.19
x2
$0.14
x2
$0.39
$0.25
x4
$0.50
x7
$0.09
x4
$0.13
Pokémon
(19)
Trainer
(30)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
12 attacks
12
42.9% of attacks
2 Energy
6 attacks
6
21.4% of attacks
3 Energy
10 attacks
10
35.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
illuminathanv
You shouldn't run Battle VIP Pass if you don't run 4. Try swapping a Nest Ball for one. 4 Irida is also too many. Try running 2. You could add another Gible and Garchomp if you wanted, but it isn't needed. I'd run some more Iono or Judge for draw, or even Professor's Research. You could also run a Cancelling Cologne to help deal with Manaphy, which hard counters this deck. I would add a Medicham V to justify the use of 4 RS energy, as it can't be attached with Hydro Lander. Medicham also helps to boost the speed of the deck, as it has a hard time taking out big targets. This looks like a pretty good deck though. I'd suggest playtesting to get a feel for what type of consistency you are missing. Currently, I think your main concern is draw power. This looks like a solid deck so far!
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