Main Deck (60 cards)
x2
$0.21
x2
$0.39
$0.26
x2
$0.24
$0.23
x3
$1.25
$0.10
x2
$0.16
x2
$0.02
x2
$0.68
$0.77
x4
$0.26
$0.30
x4
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x4
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$0.30
x3
$0.19
x2
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x2
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x4
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x3
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x3
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x8
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x2
$0.31
Pokémon
(19)
Trainer
(31)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
3 attacks
3
14.3% of attacks
2 Energy
11 attacks
11
52.4% of attacks
3 Energy
7 attacks
7
33.3% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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in your opening hand
PT_Plays101
What's the strategy? Just loop the Vens and heal a lot? I suppose confused and poison is alright for a 2-hit, but if opponent switches or evolves their active, that gets messed up, not to mention the Zard boxes running around.
With the Foretress, tou could also probably run counter catcher and those triple rainbow energy that only work if you're behind.
NoGoodNames the strat really consists of stalling your oppenent and healing ven as much as possible, fortress could also be used to block on some turns, that is a great idea about counter catcher! Zard does present a problem so still working out some kicks!
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