Venusaur ex (Journey Together)

LimeLemon LimeLemon Standard 1,819 views Apr 20, 2025 Updated Apr 20, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Bulbasaur (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Ivysaur (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Venusaur ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Evolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

Decided to make an alternate build for Venusaur ex as Munkidori seems like a decent partner with Venusaur.

Strategy: Unlike the other Venusaur deck I made about 3 weeks ago, instead of it being a secret Hydrapple Deck that will be replaced later today to transition into that, this deck focuses more on Venusaur as an attacker instead of an early one. Budew helps you item-lock your opponent earlier on, Teal Mask is good for Draw Support, Fez is self-explanatory it basically is in every deck.

...

Decided to make an alternate build for Venusaur ex as Munkidori seems like a decent partner with Venusaur.

Strategy: Unlike the other Venusaur deck I made about 3 weeks ago, instead of it being a secret Hydrapple Deck that will be replaced later today to transition into that, this deck focuses more on Venusaur as an attacker instead of an early one. Budew helps you item-lock your opponent earlier on, Teal Mask is good for Draw Support, Fez is self-explanatory it basically is in every deck. Munkidori helps heal your Pokémon and it moves damage onto your Opponent which can help ensure KO's. Heavy Baton helps keep Energy in play after Venusaur is knocked out, Switch helps in case another Venusaur is trapped in the Active, and Energy Switch helps move Energy from Ogerpon into Venusaur. The ACE SPEC of choice, Grand Tree allows you to get Venusaur up really quickly which is really useful. TM: Evo helps if you're under an item-lock by something like Budew which allows you to get Ivysaur or Venusaur in play. Area Zero Underdepths can probably be replaced with Artazon if you dislike it but it's here since the Board might overflow a bit and the additional 3 more Bench Slots is quite helpful. That's basically all I have to say so feel free to make any changes or leave any suggestions!

Card Types

Trainer 32
Pokémon 16
Energy 12

Energy Types

Grass 23
Darkness 3
Psychic 2

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 1 attack
5.6% of attacks
2 Energy 8 attacks
8
44.4% of attacks
3 Energy 9 attacks
9
50.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Comments

LimeLemon avatar

It feels weird that I'm making this as the second deck for today so I'll make a 3rd Deck today in addition of the previous Venusaur deck becoming a Hydrapple Deck.

Waffle Enthusiast avatar

Interesting list, the addition of Munkidori is quite unique due to the fact it heals Venusaur even more. Also, the Hydrapple list looks neat as well.

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