"Wonder Amp" [Togekiss + Iron hands ex] Anti-Mega ex combo Deck

RubyRizzu RubyRizzu standard 830 views Jan 12, 2026 Updated Feb 20, 2026
Budget
Purchase

Standard Format: Illegal

This deck is not legal in Standard format:

  • Iron Hands ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Togepi (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Electric Generator (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

(Regulation G + H)

Rare candy into Dusknoir & Togekiss. Togekiss is very important. Dusknoir line is to soften up opponents pokemon. Amp you very much takes knockouts. Keep looping Dusknoir combo with Dawn + Lana's Aid. Wonder kiss makes it so you take an extra prize. Amp you very much lets you take an extra prize. Every ex you knockout is now worth 3 prizes, and every mega you knockout is now worth 4 prizes juat if you get one of these effects. If both wonder kiss and amp you very much are

...

(Regulation G + H)

Rare candy into Dusknoir & Togekiss. Togekiss is very important. Dusknoir line is to soften up opponents pokemon. Amp you very much takes knockouts. Keep looping Dusknoir combo with Dawn + Lana's Aid. Wonder kiss makes it so you take an extra prize. Amp you very much lets you take an extra prize. Every ex you knockout is now worth 3 prizes, and every mega you knockout is now worth 4 prizes juat if you get one of these effects. If both wonder kiss and amp you very much are used in unison then you get 4 prizes for every ex and 5 for every mega. Which is basically an autowin if you've already knocked out even 1 single prize pokemon prior.

Wanted to put Lucky Chansey in this deck because it is funny but that card kind of doesn't work in any context. But a theoretical Wonder-kiss, Amp-You-Very-Much, and Lucky heads-flip chansey from prize means you could theoretically get all 6 prizes from one knockout. Don't try this though it will literally never happen.

Card Types

Trainer 34
Pokémon 15
Energy 11

Energy Types

Psychic 12
Lightning 11

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 4 attacks
4
18.2% of attacks
2 Energy 6 attacks
6
27.3% of attacks
3 Energy 9 attacks
9
40.9% of attacks
4 Energy 3 attacks
3
13.6% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

RubyRizzu avatar

What items do you reccomend?

charmander and squirtle avatar

get a Nest Ball and Future Booster Energy Capsule

charmander and squirtle avatar

no capsule since latias removes retreat cost

RubyRizzu avatar

Decided to adjust the deck a bit and add in nest balls, slimmed down a few cards so arven can be an early hand card to play into a potential early game nest ball. Also threw in 2 latias ex because that's really smart and I didn't consider that when I made the deck. Thanks for the insight.

Adam O'Brien avatar

u should probably add more energy. specificallty psychic

RubyRizzu avatar

Added some luminous energy, though for those netdecking i do think running this deck at 2 or 3 psychics might be okay. That said i feel like the main point of this deck is definetely not to swing with the Dusknoir line as there are like 500 decks that do that better than this one.

Adam O'Brien avatar

Ok that makes sense. I like your pfp

💅 1

You must be logged in to comment.