Zapdos ex (Journey Together)

LimeLemon LimeLemon Standard 1,612 views May 04, 2025 Updated May 22, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Hawlucha (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iron Bundle (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iron Hands ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Magnemite (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Mew ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Miraidon ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Squawkabilly ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Zapdos ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Bravery Charm (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Electric Generator (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Professor's Research (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

This is totally not a a secret Miraidon ex build.

Strategy: Attempt to go second with this deck as every other Turbo Deck typically does. Anyways, try and get out your Electric Generators to get your Attackers set up such as Hands or Zapdos. Also. don't get Hawlucha out with Nest Ball you'd have to use Ultra Ball to get it out to use its Ability Flying Entry which will spread damage onto their Benched Pokémon allowing Zapdos to snipe them. Squawk helps you get out a better hand,

...

This is totally not a a secret Miraidon ex build.

Strategy: Attempt to go second with this deck as every other Turbo Deck typically does. Anyways, try and get out your Electric Generators to get your Attackers set up such as Hands or Zapdos. Also. don't get Hawlucha out with Nest Ball you'd have to use Ultra Ball to get it out to use its Ability Flying Entry which will spread damage onto their Benched Pokémon allowing Zapdos to snipe them. Squawk helps you get out a better hand, Mew helps your hand size be a little better and does thin out your deck a bit. Arven helps get out your very useful item cards and tools. You could run Town Store but Academy at Night combines very well with Electric Generator in this list. Iron Bundle helps force up one of your Opponent's Pokémon. Mew can handle Mimikyu in that matchup by copying its attack. Due to no Latias ex being played 2 Switch's are nessecary in this list but you can take advantage of Heavy Baton by using it on Hands and keeping your Energy in play when it's KO'd. Miraidon's Tandem Unit helps get out your Lightning Pokémon more effectively. Also, Magneton helps get your Energy back when your Pokémon gets KO'd which is why you could also use it to take advantage of Counter Catcher. Now for the ACE SPEC of choice, Prime Catcher, as every other Miraidon build I have made, the Gusting Option and the Ability to bring in another Pokémon of yours is too great to pass up but you could run Secret Box as it actually works pretty well in this build as well. (This build isn't nessecarily better than the Joltik Box variant I just wanted to make a Zapdos build with Miraidon) Anyways, feel free to make any changes or to leave any suggestions!

Edits:

Edit #1: Removed 1 Switch and a 1-1-1 Magnezone Line making it a 1-1 Magneton Line instead. The cards that were added are, Tapu Koko ex, 2nd Bravery Charm, FBEC, and a 3rd Hawlucha. These changes were  necessary to fix this this list.

Card Types

Trainer 31
Pokémon 17
Energy 12

Energy Types

Lightning 21
Fighting 3
Colorless 2
Darkness 1
Psychic 1
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 2 attacks
2
10.0% of attacks
2 Energy 3 attacks
3
15.0% of attacks
3 Energy 12 attacks
12
60.0% of attacks
4 Energy 2 attacks
2
10.0% of attacks
5 Energy 1 attack
5.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Waffle Enthusiast avatar

LimeLemon Interesting concept, seems pretty fun to use as well.

LimeLemon avatar

Changes to this deck will occur sometime in the afternoon after the Joltik Venusaur build is finished (description wise).

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