Standard Format: Illegal
This deck is not legal in Standard format:
- Iron Bundle (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Iron Hands ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Miraidon ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Squawkabilly ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Bravery Charm (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Electric Generator (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Professor's Research (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Main Deck (60 cards)
$3.56
$0.18
x2
$0.92
$5.87
$0.12
$0.12
x2
$0.77
$0.67
x2
$0.20
x2
$0.14
x2
$0.69
$0.16
x4
$0.15
x4
$0.22
$0.34
x2
$0.38
$1.20
$0.31
x3
$0.22
$0.22
$0.35
$0.06
x4
$0.29
x3
$0.40
x3
$0.05
x14
$0.06
Pokémon
(17)
Trainer
(29)
Energy
(14)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
5 attacks
5
22.7% of attacks
2 Energy
3 attacks
3
13.6% of attacks
3 Energy
12 attacks
12
54.5% of attacks
4 Energy
2 attacks
2
9.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Kyoshroom
This is a really cool list. I personally like a high Magneton count over the Eels just so I can power up my Zekrom in the early-mid game manually. Helps a lot especially if you end up prizing your magneton while only running 1. I like the Latias, I've been running 2 air balloon and 1 switch instead. Also been using the heavy baton instead of future booster on the hands. Definitely feels better into most matchups, but the team rocket matchup feels a bit weaker without the extra damage to Amp those spidops. I have been running defiance band as it combos very well with Zekrom/Magneton to hit those high numbers earlier. Great list overall, just thought I'd share what I'm running as well.
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