GLC Grass Mixed Energy Deck

Juimasaru Juimasaru gym leader challenge 47 views 1 day ago Updated 1 day ago
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Deck Primer

GLC Grass Mixed Energy Deck centered around Pokémon using Energy not of their type.
I use the term "Mixed Energy" because several Pokémon in the deck need energy not of their type to "empower" them/their attacks. Which is rather unusual in GLC due to the Mono Type Pokémon ruling. However, this can be "cheated" using specific Special Energy cards such as Energy cards providing Energy of every type.

Game plan/-play:
1) Start/Early Game:
-> To get things going in the Early Game

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GLC Grass Mixed Energy Deck centered around Pokémon using Energy not of their type.
I use the term "Mixed Energy" because several Pokémon in the deck need energy not of their type to "empower" them/their attacks. Which is rather unusual in GLC due to the Mono Type Pokémon ruling. However, this can be "cheated" using specific Special Energy cards such as Energy cards providing Energy of every type.

Game plan/-play:
1) Start/Early Game:
-> To get things going in the Early Game start by getting the two main Support Pokémon into play. Eldegoss is needed to tutor Basic Grass Energy out of the deck and Cherrim to immediately attach them to the Attackers.
-> In the first and/or second turn either Celebi get into Active Spot to get needed Pokémon and a Stadium into your hand or Shaymin to draw a new hand if the current cards in hand are not useful at the moment. Attach U-Turn Board to the chosen Pokémon to retreat it once one of the decks main attackers is set up.
-> The best attacker in Early Game is Lurantis. It only needs one of the Special Energy (Rainbow Energy or Luminous Energy) attached to immediately deal 100 DMG.

2) Mid-Game:
-> Scovillain and Galvantula are the two main attackers of the deck.
-> Scovillain is a generally strong attacker in the deck but needs an energy more than Galvantula to get going. Counter Energy is generally used to attach it to Scovillain if you're behind in prizes.
-> Galvantula is especially good against Active Pokémon that have an ability. If behind in prizes, attach Counter Gain to Galvantula and it can deal 180 DMG for 1 energy against Pokémon with Abilities.

3) Late Game/Being behind:
-> If a Pokémon is knocked out, use Shaymin as Revenge Attacker. Or to reset your hand if none of the cards can be used effetively at the moment.
-> Else, try to get the knocked out attacker back into play and set up.

Disclaimer:
- Comments, ideas, etc. are welcome!
- All my decks are mostly built around a theme and built for fun games in the local GLC friends group and LGS.
- Since I'm not a competitive player, this deck it's not meant/recommended for GLC tournament play.
- All my decks have been built/are organized on limitlesstcg.com beforehand and have been tested in https://ptcgsim.online/ and games against friends. They have gone through a lot of changes and I compared them with decks from other players (GLC tournament decks, pokemoncard.io, cardboardwarriors.net, etc.) before I upload them. So I think they are okay as they are.
- However, I'm still open to recommendations for cards that fit into the deck's “theme” and can improve it.
- My decks are subject to change as I update them regularly when new GLC legal sets/cards release.

Main Deck (60 cards)

Card Types

Trainer 39
Pokémon 12
Energy 9

Energy Types

Grass 18

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
68.4% of attacks
2 Energy 3 attacks
3
15.8% of attacks
3 Energy 3 attacks
3
15.8% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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