Main Deck (60 cards)
$4.96
$4.99
$0.93
$0.18
$0.21
$0.32
$0.14
$0.41
$0.28
$0.26
$11.52
$15.93
$2.73
$3.99
$5.46
$0.23
$0.21
$0.52
$0.30
$6.62
$9.20
$0.52
$11.03
$42.37
$26.06
$12.79
$5.47
$3.55
$6.98
$2.59
$707.56
$18.88
$0.86
$6.41
$0.21
$26.62
$0.21
$0.19
$0.25
$50.48
$17.17
$1.96
$47.00
$25.93
$43.16
$56.26
$5.87
$39.73
$23.23
$3.50
x8
$25.63
$0.23
$0.98
Pokémon
(11)
Trainer
(39)
Trainer
(39)
Trainer
(39)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
1 attack
1
7.1% of attacks
2 Energy
6 attacks
6
42.9% of attacks
3 Energy
4 attacks
4
28.6% of attacks
4 Energy
3 attacks
3
21.4% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
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Would you consider looking at somethign that can take advantage of a Primal Clash Medicam combo with Technical Machines? The words on the machines say 'discard at the end of your turn,' which can be abused by Medicham attacking twice.
NoGoodNames i think that that is a very interesting idea. I'm not sure if it would work like this but if you use the TM evolution on 2 basics, then attack again and then turn the stage one Pokémon you evolved into stage 2 Pokémon, you would be able to run multiple stage 2 lines in one deck, and be able to take them out pretty easily. There's also TM energize, which could allow you to attach 4 basic energy from the deck, and TM devolution which could de evolve your opponent from stage 2 all the way down to basics again. The other machine makes you discard 2 energy for 100 to the bench so I don't think that would work too well since huh would have to have 5 energy on it, but with the TM energize it could be a possibility.
Ps thanks for the comment
No problem, I always love comments and advice. For the TMs, I meant more to abuse the evolution liek you said, or devolution and then pivot to a shotgun like that one Rhyperior, but energize works good too.
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