We need more functionality to how prize cards are handled in the manual battle sim.
- Blacephalon is an example of a card that will require the ability to reveal a singular prize, since currently you can only look at all of your prize cards. Its Blazer attack requires revealing a singular face-down prize card.
- It would also be nice if prize cards were shown in, for example, a 2x3 or 3x2 grid with numbers assigned to each (and logs in chat that could read "PlayerA took Prize Cards #1, #2, and #3 as an example") allowing the player to take a prize they desire. Reason being for cards like Peonia which do not shuffle prizes and the placement of the 1-3 prize cards you return is actually important.
- We also need the ability to keep prize cards face-up for cards like the aforementioned Blacephalon and Town Map.
- For cards such as Gladion or Hisuian Heavy Ball, they don't have an easy way to to be shuffled into the prizes. Speaking of which... I don't think you really can shuffle the prizes. That is needed functionality.
- When revealing a card from prizes, the logs will read "Player looked at their face-down Prize cards." and then a card being revealed would be shown as, for example "Player revealed Evolution Incense." Though that log makes sense with context, it's not entirely clear. It should be re-stated for the 2nd log "Player revealed Evolution Incense from their Prize cards."
- Assuming the functionality I mentioned prior regarding numbering the prize cards, it could be "Player revealed Prize card #3: Evolution Incense."
- On the same note as well, revealing a prize card should not close out of the prizes entirely. It's clumsy to have to re-open the menu and do it all over again to reveal individual prizes.
EDIT: This thread should've been filed under Feature Requests, I think. My mistake.