Dragapult ex & Charizard ex (BB & WF)

LimeLemon LimeLemon Standard 1,603 views Aug 01, 2025 Updated Aug 07, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Charizard ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Charmander (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Charmeleon (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Chi-Yu (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Hawlucha (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Artazon (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Professor's Research (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Evolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

Yet again another Pult build.

Strategy: I'd recommend going second with this deck. Anyways, on your First Turn, try and get out 2-3 Dreepy's, 1-2 Charmander's, and Budew (if you're going second). Then you have 2 choices for what to do by either using TM: Evolution or Budew's Attack, Itchy Pollen. You can stall with Budew's Itchy Pollen while setting up your Board by evolving Dreepy's into Drakloak's which will be your main Draw Engine. Munkidori moves damage off of your Pokémon and onto your

...

Yet again another Pult build.

Strategy: I'd recommend going second with this deck. Anyways, on your First Turn, try and get out 2-3 Dreepy's, 1-2 Charmander's, and Budew (if you're going second). Then you have 2 choices for what to do by either using TM: Evolution or Budew's Attack, Itchy Pollen. You can stall with Budew's Itchy Pollen while setting up your Board by evolving Dreepy's into Drakloak's which will be your main Draw Engine. Munkidori moves damage off of your Pokémon and onto your Opponent's Pokémon which helps both Zard or Pult to have easier KO's. Air Balloon gives any of your Pokémon Free Retreat (since no Pokémon in this deck has a Retreat Cost over 3). Switch helps move any of your Pokémon into the Active Spot which can help against stalling Pokémon like Maractus (JTG), Nacli (PAR), and Wellspring Mask Ogerpon ex being primary examples. Professor's Research allows you to get a new hand which is quite helpful at times. Artazon finds your Basic Non-Rulebox Pokémon which mainly helps in the Early Game, but it can help when you're under an item-lock. Unfair Stamp, the ACE SPEC of choice, provides great disruption when one of your Pokémon KO'd during your Opponent's last turn as it gets you 5 Cards while your Opponent gets 2. Luminous Energy helps both Pult and Munkidori. Hawlucha spreads 10 Damage onto 2 of your Opponent's Benched Pokémon which can combine with Pult's Phantom Dive to KO Pokémon with 70 HP. Zard will be your Mid-Endgame Attacker as it deals higher damage throughout the game for each Prize Card your Opponent has taken. That concludes the strategy section, I apologize if it isn't explained well, but feel free to make any changes, ask any questions, or to leave any suggestions!

CTC: The cards that I'd recommend to add in as an alternative will be sorted into a list with a brief description, if there are any cards here or any cards of your own thoughts/ideas, cut out any cards you don't find that useful in this deck, with  that being said, here is the list:

- 1 Cleffa - Provides more Draw Support and a Pivot Card.

- 1 Shaymin - Provides a Bench Barrier to your Non-Rulebox Pokémon that blocks Snipe Damage, though do note that it doesn't block Damage Counters as they're separate things.

- 1 Charmeleon (PAF) - Alternative to the 100 HP Charmeleon.

- 1 60 HP Charmander (OBF) - More of a Tech Card to KO 30 HP Pokémon.

- 2nd Munkidori - Provides more consistency and can move off more damage.

- 1 Bloodmoon Ursaluna ex - Provides another Endgame Attacker.

- 1 Maractus (JTG) - Provides corner stall and can force damage onto your Opponent's Pokémon when it is KO'd.

- 4th Iono - Provides even more disruption.

- 3rd Boss's Orders - Gives even more gust.

- 1 Turo's Scenario - Resets either Zard or Pult.

- 1 Hilda - Finds you an Evolution Pokémon and any Energy Card.

- 1 Brock's Scouting - Finds either 2 Basic Pokémon or 1 Evolution Pokémon.

- 1 Rescue Board - Alternative to Air Balloon.

- 1 Jamming Tower - Shuts off all Tool Cards, alternative to Artazon.

- 2 Psychic Energy - Allows you to have more options to attack with Pult without needing a Luminous Energy.

- NUE (Neo Upper Energy) - Alternative to Unfair Stamp and allows Pult to attack right away.

That concludes the CTC (Cards to Consider) section, so feel free to do whatever you wish with this deck and have a good day!

Extras:

Link to the normal Pult Build: https://pokemoncard.io/deck/dragapult-ex-bb-amp-wf-131912

Link to Dragapult ex & Gholdengo ex: N/A

Link to Dragapult ex & Dusknoir: https://pokemoncard.io/deck/dragapult-ex-amp-dusknoir-bb-amp-wf-132408

Link to Charizard ex & Pidgeot ex: https://pokemoncard.io/deck/charizard-ex-bb-amp-wf-131174

Card Types

Trainer 30
Pokémon 21
Energy 9

Energy Types

Dragon 11
Fire 9
Darkness 3
Fighting 1
Grass 1
Psychic 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 12 attacks
12
37.5% of attacks
2 Energy 17 attacks
17
53.1% of attacks
3 Energy 3 attacks
3
9.4% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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